Folding matters &…

Folding matters Previous Next You can see the catalog of project, including process of design and team members in link down below: https://drive.google.com/file/d/1HChU9UGXawF2GoVno3W2_YZIlyMKnBlE/view?usp=sharing DALIZ The main idea came from “DALIZ” game board; the game which, players should reach to a flag in the center of the board and opponents should block their way with surfaces they have and the winner is the player who reaches the flag at first This light is an exclusive prototype form of user interaction with home furniture. Dynamic boards floating beneath the valleys of the platform while glowing on them add a feature of personal customization to the whole design. Co-operation with: instructor: Stranger things Left: Mahyar Rakeei Right: Nima Shoaei Inverse graphic school, Maya course Tutor: Faraz seyed Oskoyi

Continue reading

Digi-made

Getting familiar with fabrication technics Waffle TessellationAt first In this project we built a surface with Grasshopper using Expression command, the surface was based on an equation, every direction in our project such as X, Y, Z had a specific equation and range, then with paneling command we divided the surface into triangles, we scaled the triangles in smaller size and subtracted them from the previous triangles, these subtractions provided a pattern for us. The Main methods we used in this project were Tessellation, Triangulation and Paneling. The material used in the prototype was cardboard we cut the shapes that the project required also we hatched the places that we needed to fold them using laser machine. Previous Next Previous Next CastingIn this project we found a minimal surface called CLP using a plugin in Grasshopper, then it was turned in to...

Continue reading

Generative morphology; Shredder

Discrete in architecture is a new way of thinking about architecture design and tectonics that privileges the parts rather than the whole. It allows a different way of building and therefor a different way of thinking architectural design. With this new knowledge we can ultimate the process, reconfigure the parts and also achieve more flexibility that we didn’t have before. Discrete sampling is with statistical digital patterns. In this case we use lines of construction and optimized them to obtain the form that we have produce with two surfaces. a lowpoly was created between this two surfaces with a program in grasshopper which links construction points together. Then this form was smoothened with the Catmull operation. To procure the construction lines of the form we decided to create field around our generated mesh. This is...

Continue reading

Patternitecture

Our start point to create pattern was experiencing abilities of paper like cut and fold which would give us a variation of modules.Our component is made from joining of three same shaped low polies in three equal orientations sticking from end faces and create the volume-based component.From surface to volume, a new component could enhance its structure and stability, remaining low weight because of its inner space. Volume can grow from its faces and edges and generating rules and patterns, perform in different functions as a large-scale object with people can go through the crust (inner space) of a single volume, as an object like interior furniture or as pavilion the modules near each other can form as shelter like surface.Volume can grow from its faces and edges and generating rules and patterns, perform in...

Continue reading